Manscaped Weed Whacker 2.0
Manscaped Weed Whacker 2.0 was another project I participated in at MIAGUI. I worked on both the lighting and simulations.
Simulation: Houdini - I used vellum cloth for the fabric and FLIP for the final shot.
3D/LookDev: 3dsmax and Corona - Lighting.
Simulation: Houdini - I used vellum cloth for the fabric and FLIP for the final shot.
3D/LookDev: 3dsmax and Corona - Lighting.
TEAM:
Client Manager: Monica Peripolli
Project Manager: Renata Souto
Direction: Cassio Braga e Carlos Kulpa
Concept: Marco Sesterhenn
Storyboard: Joao Azevedo
Animation: Renan Stein
Audio: Paloma Audio
3DLookdev: Matheus Abraham Alves, Daniel Teolfe, Agildo Borges
animacao letteringsDaniel Rocha
PostProduction: Bruno Wotroba