BTG - Ultrablue
Here's another project I worked on with MIAGUI in 2024.
Here is the  BTG film that just came out. I worked on lighting, modeling and shading for the still image and simulations for the  film.
- Modeling: Blender
- LookDev ( Textures/ Lighting/ Shading): 3dsmax/Vray
- Simulations: Houdini
Still Image
Here are some RnD tests
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